
A Camera can be selected from the light selection tool. A position or stage for your animation to play on is crucial. However, to do this, you can attach the camera to a spline you have created.
To start off with a decided to create an object for the camera to focus on (This makes it easier if your object is directly in the center, as the camera on the spline will automatically point to the center, without any fuss). Then it was time to make the spline I wanted on the scene.
Now my spline and my object is now complete, I added the camera into the scene, and attached it to the spline by selecting Tags > Cinema 4D Tags > Align to Spline. You can then drag and drop the spline selection into the "Spline" box. Now the camera is attached, and will now ride along the spline when you have keyframed the camera from the start of the spline to the end of it.
Now everything is now complete; here is the final outcome.


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